//
//  MusicPlayerController.swift
//  FirstSwiftProduct
//
//  Created by 知合金服-Mini on 2017/12/20.
//  Copyright © 2017年 范泽华. All rights reserved.
//

import UIKit

class MusicPlayerController: BasePushViewController {

    override func viewDidLoad() {
        super.viewDidLoad()

        // Do any additional setup after loading the view.
        
        let playerV = PlayerCenterView.init(frame: CGRect(x: 0, y: CGFloat(kStatus_Navigation_height), width: SCREEN_WIDTH, height: 80))
        
        view.addSubview(playerV)
        
        let bottom = MusicBottomView.init(frame: CGRect(x: 0, y: SCRENN_HEIGHT - 100, width: SCREEN_WIDTH, height: 100))
        view.addSubview(bottom)
        
    }

    override func didReceiveMemoryWarning() {
        super.didReceiveMemoryWarning()
        // Dispose of any resources that can be recreated.
        
        
    }
    

    /*
    // MARK: - Navigation

    // In a storyboard-based application, you will often want to do a little preparation before navigation
    override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
        // Get the new view controller using segue.destinationViewController.
        // Pass the selected object to the new view controller.
    }
    */

}
